
The Always True Condition is the easiest operator of all.
The output it creates is always true (logical 1) unless controlled by
another Helper operator to turn it from on to off.
Be aware that when you use this condition in a DynamicSet, all operators wired to its Output channel will always get a true signal whenever the condition is validated by the thinkingParticles interpreter.
ON - (Bool) - This input
data stream determines whether the operator is considered 'on' or 'off'.
You can connect other Helper operators to this input channel such as a
Bool Helper to activate/deactivate the whole operator.
(Default: ON=True)
Output - (Bool) - This output
data stream sends the on or off state to other node input channels.
Example:
Let's imagine that you have wired an Always True Output
to a Size or Shape operator. What this does is set the Size or Shape for
every single tick (frame and sub-frame) of the animation. This will also
prevent thinkingParticles from being able to change the Size or Shape
in a later stage of the animation. If you want to maintain the ability
to change the Size or Shape, then you should use the Particle
Age condition instead.
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